If an artist wants tell a story, why would he do so through a video game? Paintings are more immediate. Books are better at providing details and allowing the reader to fill in the blanks with his own imagination. Movies give the creator more control over presentation. Television is better equipped to tackle sprawling or episodic stories.
But only video games are interactive. Video games are the only artistic medium designed to give the consumer control over content. This connection can exist in seemingly endless forms from controlling individuals within a linear narrative to steering civilizations throughout history. Understanding how video game developers can create, manage, and even limit interactivity, is the key to the success of video games as an artistic medium.
I don’t have a complete understanding of all the ways in which interactivity can be used. For one thing, I am not personally a developer, but more…
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